I specialize in transforming ideas into interactive experiences — whether it’s an AR/VR application. My commercial experience includes:
About
My first program was written in 1999. Over the years, I’ve explored multiple languages including C++, JavaScript, Python, Assembler, Visual Basic, PHP, Objective-C, and Java. Eventually, I found my true passion in Unity and C#, where creativity meets powerful tools.
Approach
For me, every project is a living system — a harmony of logic, creativity, and user experience. I genuinely enjoy the development process, but nothing compares to watching people interact with something I’ve built. That’s what motivates me to keep improving.
Unity is the number one environment for VR training creation and AR exhibition applications.
Microsoft Kinnect is a device that I use for skeletal tracking for different interactive application for malls and digital exhibitions. I have solutions for Microsoft Kinect V1 and Kinect Azure devices.
Microsoft HoloLens 2 is a most useful device for the science, medical, and machinery industries.
Most useful frameworks for AR applications.
Oculus Quest 2 (Meta Quest) and Vive Focus 3 are the primary devices for VR training in different industries.
Photon PUN2, Photon Fusion, FishNet, LightNet are the most popular multiplayer solutions in Unity.
Zenject, UniTask, DoTween, Addressables, FishNet, Firebase, Admob, Vungle, Spotify API, Azure PlayFab and much more...
I know the cost of these principles and how to use them in practice.
ChatGPT
Google Speech-to-Text
Google Text-to-Speech
Google MediaPipe
Unity Barracuda
ML models training (Python, Keras)
Azure PlayFab
Proprietary solutions
Vision Lab is an internal company of Internet Investments Group. VR products development.
WeAR Studio is a service company whose focus is to solve specific business challenges with the help of AR/VR technologies.
TSUKAT is a leader in VR and AR solutions in Ukraine. I work in a Tech Lead position and developed solutions for different AR/VR projects.
I got experience with people resources management in a Team Lead position. My team developed 80 mobile games for different app stores.
I got experience with C++ system programming.
My responsibility was to provide and control new web projects in the company.
As an automation QA, I developed test cases for Quick Test Pro (QTP) on VBScript.
My game "Burger Chef" won second place
I am in the Top 20% of developers on CodinGame.com - competitive programing platform.
Device and Environment Considerations of a Quality HoloLens 2 Application