I can implement your vision in AR or VR application, mobile game, or Desktop Software. My commercial experience includes the following:
I have been programming for as long as I can remember. The first program I developed was in 1999. Since that time programming has attracted me even more as the level of IT technologies increased. During this long time, I managed to program in various languages such as C++, JavaScript, Python, Assembler, Visual Basic, PHP, Objective-C, and Java but I stopped at Unity and C#.
Every project is interesting for me because a computer program is a balanced system and I have pleasure during the development process. Most of all in my work I like to watch people while they are using my software.
PROJECT TYPE | RATE |
VR (Oculus\HTC) | 38$ per hour |
VR (Apple Vision Pro) | 50$-90$ per hour |
AR (Android\iOS) | 20$-40$ per hour |
Desktop application | 22$ per hour |
Microsoft Hololens | 60$ per hour |
Microsoft Kinect (Azure, V2) | 45$ per hour |
GameDev (Mobile) | 25$-60$ per hour |
Unity is the number one environment for VR training creation and AR exhibition applications.
Microsoft Kinnect is a device that I use for skeletal tracking for different interactive application for malls and digital exhibitions. I have solutions for Microsoft Kinect V1 and Kinect Azure devices.
Microsoft HoloLens 2 is a most useful device for the science, medical, and machinery industries.
Most useful frameworks for AR applications.
Oculus Quest 2 (Meta Quest) and Vive Focus 3 are the primary devices for VR training in different industries.
Photon PUN2, Photon Fusion, FishNet, LightNet are the most popular multiplayer solutions in Unity.
Zenject, UniTask, DoTween, Addressables, FishNet, Firebase, Admob, Vungle, Spotify API, Azure PlayFab and much more...
I know the cost of these principles and how to use them in practice.
ChatGPT
Google Speech-to-Text
Google Text-to-Speech
Google MediaPipe
Unity Barracuda
ML models training (Python, Keras)
Azure PlayFab
Proprietary solutions
Vision Lab is an internal company of Internet Investments Group. VR products development.
WeAR Studio is a service company whose focus is to solve specific business challenges with the help of AR/VR technologies.
TSUKAT is a leader in VR and AR solutions in Ukraine. I work in a Tech Lead position and developed solutions for different AR/VR projects.
I got experience with people resources management in a Team Lead position. My team developed 80 mobile games for different app stores.
I got experience with C++ system programming.
My responsibility was to provide and control new web projects in the company.
As an automation QA, I developed test cases for Quick Test Pro (QTP) on VBScript.
My game "Burger Chef" won second place
I am in the Top 20% of developers on CodinGame.com - competitive programing platform.
Device and Environment Considerations of a Quality HoloLens 2 Application